
An Arcane Tower.
Structure Information | |
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Chunk Area: | 1x1 |
Required Technology: | Energy Study |
Build Cost: | 300,000 Coins |
Base Upkeep Cost Per Day: | 3,500 Coins |
Hammer Cost: | ? |
Civ Points: | 10,000 |
Hit Points: | ? |
Limit Per Town: | 1 |
Special: | Lighting Ability Defense Tower |
Tower Information | |
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Damage: | 1 Heart |
Range: | 160 Blocks |
Minimum Range: | 1 Block |
Fire Rate: | 2,5 seconds |
Projectile Speed: | N/A |
Explosion Radius: | N/A |
Distance between same Tower: | 130 Blocks |
Overview[]
The Arcane Tower is a fundamental defensive tower for civilizations and residents alike. The Arcane Tower automatically fires upon players who are outlaws or members from hostile or at war city-states/civilizations. It is safe and cost effective, however it may not deter a large group of enemies. With the correct placement and consideration, this Tower can be the ultimate defense when fighting all out warfare in significant locations, Defending Wonders. Towns, or Capitols.
Single enemies can be outlawed to your personal Arcane tower with the /town outlaw add <NAME> command.
Entire Civilizations can be fired upon by your entire civilization's defenses by declaring their civilization HOSTILE!
See Also[]
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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