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An Arcane Tower.

Structure Information
Chunk Area: 1x1
Required Technology: Energy Study
Build Cost: 300,000 Coins
Base Upkeep Cost Per Day: 3,500 Coins
Hammer Cost: ?
Civ Points: 10,000
Hit Points: ?
Limit Per Town: 1
Special: Lighting Ability Defense Tower

Tower Information
Damage: 1 Heart
Range: 160 Blocks
Minimum Range: 1 Block
Fire Rate: 2,5 seconds
Projectile Speed: N/A
Explosion Radius: N/A
Distance between same Tower: 130 Blocks

Overview[ | ]

The Arcane Tower is a fundamental defensive tower for civilizations and residents alike. The Arcane Tower automatically fires upon players who are outlaws or members from hostile or at war city-states/civilizations. It is safe and cost effective, however it may not deter a large group of enemies. With the correct placement and consideration, this Tower can be the ultimate defense when fighting all out warfare in significant locations, Defending Wonders. Towns, or Capitols.

Single enemies can be outlawed to your personal Arcane tower with the /town outlaw add <NAME> command.

Entire Civilizations can be fired upon by your entire civilization's defenses by declaring their civilization HOSTILE!

See Also[ | ]

Tutorials Town Mechanics Civ Mechanics Defensive Structures Town Structures Tile Improvements Wonders Units Command Reference
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