Unit Information
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Suffix:
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Civ
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Required Technology:
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None
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Coin Cost:
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0
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Hammer Cost:
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0
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Growth Cost:
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0
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Strategic Resource:
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None
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Can Be Leveled:
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No
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Special:
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?
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Overview[ | ]
The Civilian unit is the base unit everyone starts with.
See Also[ | ]
Tutorials
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Town Mechanics
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Civ Mechanics
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Defensive Structures
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Town Structures
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Tile Improvements
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Wonders
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Units
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Command Reference
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- Main Page
- Getting Started
- Resident Book
- Materials
- Weapons & Armor
- How to Make Coins
- Founding a City-State
- Towns & Upgrading
- Building Structures
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- Culture
- Hammers
- Happiness
- Random Events
- Outlaw
- Structures
- Placement & Reinforcement
- Trade Resources
- Strategic Resources
- Permissions & Groups
- Upgrade Tree
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- Vanilla Minecraft vs. CivCraft
- Beakers/Science
- Dynamic Map
- Diplomacy
- Golden Age
- Governments
- Policies
- Unity
- War
- Offense/Defense
- Captured Towns
- Captured Civilizations
- Revolution
- Winning The Game
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- Tile Improvements
- Farming
- Trading
- Mining
- Science
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- Cultural
- Economic
- Production
- Religious
- Scientific
- Victorious
- War
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- Units
- Units
- Upgrades
- Leveling a Unit
- Promoting
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- Civ Commands
- Camp Commands
- Market Commands
- Town Commands
- Resident Commands
- Plot Commands
- Build Commands
- Misc Commands
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