A Grocery.
Structure Information
|
Chunk Area:
|
1x1
|
Required Technology:
|
Trading
|
Build Cost:
|
1500 Coins
|
Base Upkeep Cost Per Day:
|
150 Coins
|
Hammer Cost:
|
1000
|
Civ Points:
|
2500
|
Hit Points:
|
200
|
Limit Per Town:
|
1
|
Special:
|
Sells Food
|
Overview[]
Allows players to purchase food. There are 5 food types, each being unlocked by a different level.
Upgrades[]
Level |
Item |
Cost |
Tech Required |
Upgrade Cost
|
1 |
Apple |
25 |
Trading |
0
|
2 |
Cooked Cod |
35 |
? |
?
|
3 |
Pumpkin Pie |
45 |
? |
?
|
4 |
Cooked Mutton |
55 |
? |
?
|
5 |
Golden Carrot |
65 |
? |
?
|
See Also[]
Tutorials
|
Town Mechanics
|
Civ Mechanics
|
Defensive Structures
|
Town Structures
|
Tile Improvements
|
Wonders
|
Units
|
Command Reference
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- Main Page
- Getting Started
- Resident Book
- Materials
- Weapons & Armor
- How to Make Coins
- Founding a City-State
- Towns & Upgrading
- Building Structures
|
- Culture
- Hammers
- Happiness
- Random Events
- Outlaw
- Structures
- Placement & Reinforcement
- Trade Resources
- Strategic Resources
- Permissions & Groups
- Upgrade Tree
|
- Vanilla Minecraft vs. CivCraft
- Beakers/Science
- Dynamic Map
- Diplomacy
- Golden Age
- Governments
- Policies
- Unity
- War
- Offense/Defense
- Captured Towns
- Captured Civilizations
- Revolution
- Winning The Game
|
|
|
- Tile Improvements
- Farming
- Trading
- Mining
- Science
|
- Cultural
- Economic
- Production
- Religious
- Scientific
- Victorious
- War
|
- Units
- Units
- Upgrades
- Leveling a Unit
- Promoting
|
- Civ Commands
- Camp Commands
- Market Commands
- Town Commands
- Resident Commands
- Plot Commands
- Build Commands
- Misc Commands
|