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A intellingence agency.

Structure Information
Chunk Area: 1x1
Required Technology: Advanced Material
Build Cost: 50.000 Coins
Base Upkeep Cost Per Day: 1,500 Coins
Hammer Cost: 7.000
Civ Points: 5.000
Hit Points: 1.250
Limit Per Town: 1
Special: Adds spy missions

Overview[ | ]

The intelligence agency is a building that when build allows you to do more advanced spy missions.

The spy missions that will be unlocked are as followed:

Investigate Civ Mission: This will give you information about the Civilization's total Culture output, their current Research, their total Beakers from Towns and their chosen Policies.

Raid Mission: This missions allows you to steal Trade Goodies during Wartime. More about this missions can be found on the Spy page.

Sabotage Mission: This missions allows you to disable any Tower in Wartime for 2 hours (This can be undone by the targeted Civilization by breaking the TNT that spawned inside the Tower). More about this missions can be found on the Spy page.

See Also[ | ]

Tutorials Town Mechanics Civ Mechanics Defensive Structures Town Structures Tile Improvements Wonders Units Command Reference