Overview[]
Strategic Goods will generate at the Strategic Outpost at the daily tick.
More Info[]
This page is still in development, as strategic goods are still in development. Check back later.
Periodic Table of Strategic Goods[]
Type Good | Name | Buff Info | Biome |
---|---|---|---|
Land | Niter | Replaces any Strategic for leveling Units | Hot |
Land | Silver | Applies player buff Haste I for 60 seconds | Cold |
Water | Coral | When right-clicked on a sheep inside of a temple, it will generate 100 culture for the town that the temple is from | Temperate Ocean |
Land | Copper | Can be placed inside the Quarry for a boost in speed! This good gives you 20% chance to roll an extra stone every time it processes one. The effect lasts for 300 seconds | Temperate |
Land | Crystal | Counts as 9 Redstone Dusts when feeding a Mine | Snowy |
Water | Mercury | Produces Mercury material (Used as a crafting ingredient). | Cold Ocean |
Land | Titanium | Your trommel has 20% chance to process another 10 extra stone for 300 seconds | Snowy |
Land | Gypsum | Reduces the chance of failure at the Blacksmith's Forgemaster by 5%! To use, place this item inside the Forgemaster's inventory alongside the items you'd like to forge | Temperate |
Land | Jade | Increases the base amount of Culture generated by sacrificing mutton in the Temple by 100. To use, place this item inside the Temple's inventory alongside the required sacrifice | Cold |
Land | Marble | Applies player buff Saturation for 30 seconds | Cold |
Land | Limestone | You can repair an item for free by using 10 of these! To use, place this item inside the Repairmaster's inventory alongside the items you'd like to repair | Snowy |
Water | Sea Shell | Can be placed inside the Windmill for a planting boost! Increases the planting rate by 16 crops per tick. The effect lasts for 15 mins. | Temperate Ocean |
Water | Oil | Increases the smelting rate in the Blacksmith by 5%, up to 40% bonus! To use, place this item inside the Smelter's inventory alongside the items you'd like to smelt. | Hot Ocean |
Land | Gems | Reduces the chance of failure at the Blacksmith's Forge Master by 5%! To use, place this item inside the Forge Master's inventory alongside the items you'd like to forge | Temperate |
Land | Amber | Feeds one Cottage. To use, place this item inside the Granary's chest | Hot |
Water | Sea Deposit | Generate (5x level) of randoms minerals | Cold Ocean |
Water | Treasury | Produces a random Strategic Good. The output is 25% less than normal | Temperate Ocean |
Water | Fossil | Can be placed in a Lab to give you 100 Bonus Beakers when you are researching during Hourly tick. A Lab can consume one Strategic per Era you unlocked | Hot Ocean |
Water | Steam | Increases the amount of eggs generated by a pasture by 20% | Neutral Ocean |
Water | Natural Gas | This is consumed in the Warehouse during the Hourly tick. It will generate 25 Golden Age points! | Snowy Ocean |
Biome Reference[]
Temperate: Forest, Birch Forest, Roofed Forest Etc
Tropical: Desert, Mesa, Jungle
Snowy: Ice Plains, Ice Spikes
Cold: Snowy Mountains, Extreme Hills.
Important: Not all the strategic goodies would spawn in the biomes as specified. It is common to find them clustered around the relative biomes as stated above but it is not 100%.
They can also be found uncommonly in other biomes as well.
The biome list is just for reference when searching on the map for good locations.
See Also[]
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
---|---|---|---|---|---|---|---|---|
|
|