Taj Mahal.
| Wonder Information | |
|---|---|
| Chunk Area: | ?x? |
| Required Technology: | Taj Mahal |
| Build Cost: | 675,000 |
| Hammer Cost: | 700,000 |
| Civ Points: | 250,000 |
| Hit Points: | 5,000 |
| Hit Point Regeneration Rate: | 6 |
| Special: | ? |
Overview[]
The Taj Mahal is a wonder.
Benefits[]
- During upkeep, take your host Town's Culture output for the day and split that Culture evenly between all Towns as bonus Culture.
- You are allowed to take a policy one level ahead of your capitol level.
- Your respawn time is 80% faster when you die in enemy culture.
World History[]
The Taj Mahal (/ˌtɑːdʒ məˈhɑːl/, more often /ˈtɑːʒ/;[4] meaning Crown of the Palace) is an ivory-white marble mausoleum on the south bank of the Yamuna river in the Indian city of Agra. It was commissioned in 1632 by the Mughal emperor, Shah Jahan (reigned 1628–1658), to house the tomb of his favourite wife, Mumtaz Mahal. The tomb is the centrepiece of a 17-hectare (42-acre)[6] complex, which includes a mosque and a guest house, and is set in formal gardens bounded on three sides by a crenellated wall.
See Also[]
| Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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