Structure Information | |
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Chunk Area: | 2x2 |
Required Custom Item: | Warcamp |
Base Control Block Hit Points: | 20 LIVES |
Limit Per War: | 2 |
Special: | Offensive Respawn Point |
Overview[ | ]
Warcamps are used to attack the enemy civilization from a unknown spot in the wilderness in war. They are essential to take down a civilization otherwise you just respawn in your own civilization during war which includes a long walk.
Each regular player that respawn cost 1 life
Each captain player that respawn cost 5 life
If the lives of the Warcamp get to 0, it will be destroyed.
In an offensive war defending your own warcamp is a high priority - once your warcamp is destroyed it can't be rebuilt for 30 minutes!
Captains[ | ]
Captains are the players who places the warcamp. Normal players can respawn upon a captain. If a player respawns the captain will be PVP tagged for 5 seconds.
As captain you need to be online for more then 5 minutes to be a valid spown point.
Crafting a Warcamp[ | ]
The warcamp is a custom item which you have to craft to actually place it. The recipe to craft a warcamp is:
Improving the Warcamp[ | ]
There are two ways to make a Warcamp last longer:
- The wonder Colossus increase the control block HP by 100% !
- The policy Warcamp Hitpoints increase the control block HP by 100% and also regenerate 1 HP every 2mins.
See also[ | ]
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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